Hey everyone, Mike here again…finally.
Wow, we’ve been WAY too quiet on here! October was our last post, ouch. Needless to say, we’ve all been cranking away getting this game made and loving every last second. We’re cramming loads into this special game and we promise that its going to be worth the wait.
So, lots has been going on, but for now, lets focus on this preview!
Last month I took a rather fab road trip down to the Roman city of Bath to show Wulverblade off to the wonderful folks at Official Xbox Magazine, specifically, Kate Gray for an official preview. Bath is a fair old trek from where I am (best part of 10hrs on the road it turned out) but it was a good excuse to show off the game and to spend a few hours in the amazing Roman Baths. (more…)
We’ve received a comment or two recently about the lack of female characters in Wulverblade, so I wanted to address this here. I also thought I’d give you a quick glimpse of 3 of our current female warriors :)
The only reason we’ve not shown them so far is for the same reason we’ve not shown 90% of the game, they’re simply not finished and thus not ready to be shown. You can see the creation process here from sketch > final character > select frames from the core attack sequence… (more…)
Hey Everyone, Mike here.
Ok, so if you’ve been following the blog either here, or in its super early days back over on Fully Illustrated you’ll know that the history side of Wulverblade is a BIG thing for me. I’ve been doing these EPIC research trips now for about 2 years. They generally last 1-2 days, cover around 3-500 miles and take in some of the greatest Wulverblade related sites you could imagine. 5000 year old stone circles, 2000 year old forts, mountain passes, you name it. So, I figured that it was high time to share one with you via a video blog!