Hey everyone, first of all, thanks to ALL OF YOU for the votes, shares and words of encouragement, you all rock!!!
As submitting to Greenlight was our first real foray into the gaming wilderness with Wulverblade we thought we’d post up our experience in case it’s of any use to anyone else. We’re n00bs to this and we were breaking our Greenlight virginity!
First off, lets get one thing straight, we had no experience in this whatsoever. Both myself (Mike) and the Darkwind guys are all used to working on games, but not owning or releasing them. We’re contracted to work on other peoples’ projects and things like Greenlight, PR and getting exposure are not something we’ve ever done before…and we suck at it. We have some press contacts but we don’t have any in the PC gaming sector, so we knew we were going into this alone. We have, however, been in development for a good few years, been to a number of shows and now, luckily, have some die hard followers whom we love to bits and are kind enough to share our stuff on a regular basis. As we’ve always said, every last tweet, share, comment, and like makes all the difference. We really do appreciate everyone’s help.
Plan of action:
First of all, we knew our Greenlight page had to pretty, it had to show the game off in the best way possible. So we used the available formatting options to create attractive headers, gathered new screenshots and used our existing trailer. Our trailer sadly is a year old and doesn’t do the game justice, we should really have created a new one for Greenlight but sadly didn’t have time to spare with PAX around the corner. We did, however, manage to create some nice gifs to add into the body copy and lets be honest, everyone loves gifs…
Here is the final page we went with: http://steamcommunity.com/sharedfiles/filedetails/?id=668913925